One of the main and important elements of game design is how the so-called "working interface" is executed. Depending on the style and direction of the game, it can be either a sight, or a menu for building, buying and selling, and so on. In the game World of Tanks, which belongs to action games, most of the display is occupied by a sight with all kinds of indicators. It is drawn by the developers and is installed by default on all clients. But some players don't like the traditional crosshair. Therefore, gamers have created many amateur options: a scope like Jov, like Flash, like Murazor - famous cyber-athletes.
Convenience
As mentioned above, amateurs and experienced players decided to draw and implement in WOT a variety of options for the working interface and sight, which are designed to provide the most comfortable convenient game.
A lot can depend on the appearance of the sight, from the convenience of aiming to the guarantee of breaking through the enemy tank. Studying the sight, like Jov's, you can come to the conclusion that it is very convenient. Extra elements that are rarely used by players,removed. The most necessary ones have been left - the circle of information, the aiming cross and the reload time. The circle of information is not a dotted line, but a solid one. The horizontal aiming angles are made in the form of clear bright corners, so it will no longer be possible to shoot down the sight by accidentally rolling the tank sideways while aiming. Sniper mode deserves special attention. The sight, like that of Jova, provides high-quality firing at opponents. Thanks to the removed darkness around the edges of the screen and reduced jitter after a shot, aiming in sniper mode has become much more convenient.
Beauty
In addition to the functional component, convenient sights, like those of Jov and other players, fit very harmoniously into the overall game interface. They are neat, made in the appropriate colors and delight the eye of the playing tanker. It is worth noting the bright green color of the Jove scope, which is significantly different from the traditional game green. In such a sight it is difficult to lose the point at which the tank barrel is pointed. In addition, the lines and textures are drawn in high resolution, so that players with large monitors will not suffer from pixelation.
Of course, there are exceptions. There are so-called "futuristic" options for sights, reminiscent of space battles of the future. Such varieties are painted in bright blue-green colors and look very implausible in combat. But there is no comrade for the taste and color, as the old proverb says.
Utility
We can talk about the usefulness of changes in the game interface for a long time. Firstly, they allow you to adjust all the parameters for a specific player, thus creating comfortable playing conditions. Secondly, if used correctly, they can improve the quality of the game, the percentage of wins and take the gamer to a higher level.
A minimalist scope like Jov's could do the job. Most cyber-tankers play with this sight, dealing hundreds of thousands of damage to enemies every day, destroying many enemy vehicles. The coveted percentage of wins in World of Tanks will grow with each battle, if you learn how to correctly use the advantages of non-standard sights.
Mod Packs
Where can I get these vaunted scopes, gadgets and other additives? There are so-called "mod-packs" - archives with many additions to the game. In them you can find a sight, like Jov's, and tank penetration zones, and changed icons, and an improved mini-map. Such archives are created by the players themselves and distributed for free.